Apex Legends

The Apex Legends Mirage rework – everything you need to know

Big changes have come to Apex Legends with the launch of Season 5. One of those changes was Mirage getting a rework, which buffs his abilities to a great extent and allows him to be more deceptive than even before.


Mirage has never been a top pick Legend. Not even the “bug fix” he received months ago – which made him truly invisible when ulting – could bring him closer to Pathfinder’s and Wraith’s average 20% pick rate. Although Mirage shares a similar spot in pick rates with other less popular Apex Legends, their abilities still provide utility or even act as hard counters in niche situations. Lifeline can call in loot with her ultimate and heal her team, and Caustic can set up traps and zone enemies.

Mirage’s abilities were always lackluster and predictable in comparison. His decoy used to run in a straight line and would stop in the middle of areas, something no competent player would do – or fall for. His passive only slightly delayed death in most cases, and didn’t provide much utility.

mirage rework
Mirage’s win and pick rate from February to May.

The changes

  • Tactical Ability: Psyche Out – Pressing the character utility action button allows Mirage to gain control of his decoy. When controlling the decoy, it will mimic Mirage’s every move. Decoys now last for 60 seconds. Releasing another decoy will remove the previous decoy.
  • Ultimate Ability: Life of the Party – Mirage deploys a team of decoys that mimic his every move.
  • Passive: Now You See Me… – In addition to cloaking when downed, Mirage also cloaks while using a respawn beacon and reviving a teammate; the teammate is also cloaked.

I tested out the Mirage rework – sadly with no wins just yet – and was immediately impressed. The changes felt good. I could more actively deceive enemies with my tactical ability and my ultimate. There was a sense of accomplishment directing my decoy in way that threw off enemies.

Mirage’s tactical is now best used before an enemy could see you, or whenever you can break line of sight. The decoy now lasts 60 seconds, which makes it much more consistently useful. If you like to camp, however, I should warn you the changes no longer cater to that playstyle.

Mirage’s passive is especially useful when reviving teammates, and in my games it provided much needed team utility that Mirage lacked before. Overall these changes are very solid, and I’m curious to see where Mirage gets placed in the new Apex Legends meta.

You can find more details on the Mirage rework and other changes in the official Apex Legends Season 5 patch notes.

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Derrick Tomlinson

Born and raised in the Pacific Northwest. Fan of looter-shooters, the FPS genre, Marvel and Star Wars.
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