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The Call of Duty: Modern Warfare C4 nerf is too much, too late

Ka-boom?

Call of Duty: Modern Warfare might have ruined the multiplayer experience with their massive Season 6 C4 nerf. After Call of Duty’s most recent update, the C4 had its throwing distance reduced by 30%, rendering it next to useless.

With Call of Duty: Modern Warfare and Warzone being as far along as they are, and the Call of Duty: Black Ops Cold War just around the corner, was this the best move? Is it a bit too much, too late?

C4 throw range is definitely nerfed lol from modernwarfare

Call of Duty: Modern Warfare has been out for almost a year, and Warzone has been a game since March; if C4 was an issue, why wasn’t it nerfed sooner? Players have become very accustomed to C4 as it is. It is (or was) an essential lethal in every loadout. It was perfect for flushing out camped rooms and tricky corners, and taking out vehicles with ease. C4 was also relatively safe to use given how inhumanly far you could throw it.

Timing C4 was a skillset in its own respect too, because you had to gauge the approximate distance, space needed, and whether or not to detonate mid-throw. Whether you thought C4 was balanced or not, this nerf will ruin the multiplayer experience for a large part of the playerbase.

“The C4 nerf couldn’t be that bad,” I hear you saying. It’s horrible, actually. If nerfing C4 happened within the first couple months of Call of Duty: Modern Warfare’s release, it wouldn’t have such an impact on the game’s giant playerbase. However, it is happening now. Throws players would normally make now come up short. This C4 nerf also affects the angles it can thrown, and how fast it arrives to its destination.

Many players wouldn’t bother re-learning the equipment, and switch to another lethal entirely instead. Sure, the C4 damage was untouched, but the risk involved in using it now is too high. Yet none of the other lethal equipment in Call of Duty has the versatility the C4 did.

That c4 nerf still takes some getting used to… from CODWarzone

If there’s any saving grace, it’s that Call of Duty didn’t nerf C4 before the peak of Call of Duty League competition. This has probably been a planned change for some time now, waiting for the Finals to conclude at the end of August.

What lethal should you use in your loadout?

Lethals always depend on your playstyle. If you camp, C4s were great for deterring the enemy from entering your room. It also offered more movement than the stationary Claymore or Proximity Mine. But for now, if you’re defending, those stationary lethals might be your best bet, hidden around corners or on dead bodies.

Semtex is on the softer side, but it now has more range than C4. There’s finally a balance between the two options, and the throwing velocity and distance might give the edge to Semtex grenades. If you’re pressing the attack, Thermite Grenades pack a serious punch. They have a bigger fire radius than a Molotov Cocktail, but Thermites don’t do nearly as much damage than their boozy counterpart. Thermites also stick, effectively countering riot shields. Like everything else, it all comes down to personal preference, but both are equally effective at clearing a room.

While all is gloom and despair, Call of Duty: Black Ops Cold War releases Nov. 13. It’s tough to say how much players will care about the C4 nerf a month from now when they buy the shiny new game. Right now, however, this is a massive deal, and is has left the majority of players with some serious growing pains as they scramble to adapt.

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Aja Jones

Writer from Toronto, Canada. Can taste the difference between Coke and Pepsi. Learned how to play drums through Rock Band. Named after a Steely Dan album.
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