FeatureDead by Daylight

Do we need a Dead By Daylight 2?

Dead By Daylight is something we love talking about here at SQUAD. Whether you love it or hate, there isn’t anything quite like Behaviour Interactive’s asymmetrical horror classic. Since the game has been around for four years now – and the subject of a Part 2 does pop up in conversation at times – I wondered if Dead By Daylight may be due for the sequel treatment.

It’s all in the tomes

One of the coolest things about Dead By Daylight is the extensive lore it’s borne on. Every original killer and survivor has a detailed backstory you can find under the character info screen. By entering the Archives and completing challenges locked in Tomes, you unlock new lore for survivors and killers. I enjoy learning more about those I play as, especially in a game without a traditional narrative.

Dead By Daylight is currently on Tome 5, but there are ten total spaces the menu. The empty spots may mean that Behaviour still has more planned for this game, and a sequel would not be in the cards until the current story has been told in full.

More killers on the horizon

More Tomes means more killers are on the way, with Behaviour teasing one of them just a couple of days ago. What’s exciting is that none of the licensed characters are included in the Tomes. This means that if we get more iconic characters, we’ll have time to play with those killers without having challenges attached to them. Going by this logic, if the studio alternates between original and licensed characters, we’ll have a few more years of content before all ten Tomes of lore are introduced.

It’s safe to say there is plenty of potential for new addition to the game. It also doesn’t hurt that there are more than a handful of movie and video game characters that would be perfect additions to the roster.

Why make players upgrade?

I didn’t buy Dead By Daylight. My introduction to the horror title came from Xbox Game Pass. It’s a service I’m grateful for because, I wouldn’t have taken the dive otherwise (and I am glad I did. Since downloading the game for free, I have purchased all of the DLC to support the developmers.) This was a very easy, intuitive entry point for me, as it has been for many other players.

Unless a game is established and very mainstream, sequels are usually a tough sell, especially multiplayer-only ones. Behaviour could arguably benefit much more from following the continuous support approach. Constant quality of life updates and new downloadable content would keep Dead By Daylight sustainable for the foreseeable future. It also helps that the studio is planning on optimizing the game for Xbox Series S and Series X, meaning that they plan on continuing to support the title for a while.

Splitting up a strong install base doesn’t make sense

One of Dead By Daylight‘s best aspects is the fact that it supports crossplay between PlayStation 4, PC, Nintendo Switch, and Xbox One. This feature made it much easier to find games. One of my pet peeves is logging into promising games only to find out that they barely have a playerbase. Since the original Xbox, I’ve been burned by online-only games whose communities fizzled out quickly.

There is currently no risk of that happening in Dead By Daylight. The game has a massive active playerbase that is still growing, and asking all of them to switch to a sequel – especially one that might be pay-to-play as well – might be a bit much.

Now isn’t the time for Dead By Daylight 2

Sequels have been extremely common in the entertainment industry forever. Between film and video games, people love to see new installments in franchises they enjoy. But sometimes, sequels aren’t the best course of action. When developers support existing games with the right amount of dedication, it’s a win-win for the studio and the players.

Rainbow Six: Siege is just one of the games that comes to mind as a good example of that. The game has been in the wild for years, and thrives under the current schedule of extensive support and content drops. Players – myself included – are more inclined to buy new characters and cosmetics when they know that the game will continue to be cared for.

Dead By Daylight is far from being over. If Behaviour continues to grow the platform, we can be playing Dead By Daylight for years to come without ever needing a Dead By Daylight 2.

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Andrew Gonzalez

I'm Andrew! I love video games and mainly play on my Xbox Series X, but also dabble with PlayStation 5 and Switch. When I'm not playing video games, I'm hanging out with friends, watching movies, rocking out, or debating which Taylor Swift song is the best. I'm a bit of a mixed bag.

One Comment

  1. About 2300+ hours into the game and I’d be down for that if the sequel has a better engine, more instruments for both killers and survivors to outsmart each other and preferably ALL of the original’s characters and perks. Would buy it in an instant.

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