Playing Pyramid Head in Dead by Daylight can be quite complex. His power has multiple mechanics to it which can be confusing at first. Do you need to apply Torment to every Survivor? Or hit them with your ranged attack?
Well, after practicing with Pyramid Head myself I have determined how to play him. If you are having trouble learning how to use Pyramid Head’s power, this is the guide for you!
What power does Pyramid Head have in Dead by Daylight?
Pyramid Head has quite the complex power called Rites of Judgement. While channeling Rites of Judgement, Pyramid Head will leave behind a trench of blood, iron, and barbed wire. If any Survivor walks on this trench, they will become Tormented. This allows Pyramid Head to send that Survivor to a cage instead of having to hook them.
Be aware that this trail despawns faster around generators and hooks. That way Pyramid Head cannot camp these objects with his trenches. You should also know that Survivors can avoid getting Torment by crouch-walking over the trenches. So just because you block off an area, that does not mean Survivors are not there.
Now onto Pyramid Head’s cages. These act like hooks, but no hook perks work on them. For example, if you have BBQ and Chili, you will not get stacks when sending a Survivor to a cage. The same applies to Survivor perks that trigger off unhooking Survivors. For example, Borrowed Time and We’ll Make It will not trigger when saving Survivors from a cage.
If a Tormented Survivor is on their death hook, Pyramid Head can kill them instantly.
The second part of his power is Punishment of the Damned. This ability sends a floor-based ranged attack directly in front of Pyramid Head. Punishment of the Damned is activated by holding down the power button and then pressing the attack button. This attack can go through pallets, windows, and walls.
Using Punishment of the Damned
At first glance you will be tempted to always get Torment on Survivors. In fact, a lot of Pyramid Heads try their best to apply Torment before downing. But the reality is that you cannot always force Survivors to step in your trenches. Good Survivors will continually transition between areas and avoid your trenches for as long as possible. This makes applying Torment difficult at times.
A huge part of playing Killer in Dead by Daylight is being an opportunist, and this is no different when playing Pyramid Head. So here’s my advice: do not focus on applying Torment to Survivors. Yes, you want to try to apply Torment. But do not get so centered on that goal that you never down any Survivors.
What I have found to be Pyramid Head’s biggest strength is Punishment of the Damned. I think the best way to play Pyramid Head is to make as many Punishment of the Damned hits as you can. Downing Survivors fast is more important than trying to send them to a cage.
Sending Survivors to a cage can also be more of a downside than hooking them. When you send a Survivor to a cage, they go across the entire map. When this happens, there is almost always a Survivor right next to the cage. This can cause Pyramid Head to lose pressure because the caged Survivor gets saved so quickly.
So why is Punishment of the Damned so powerful? Well, it’s because it can go through pallets, windows, walls, and objects – meaning you can use it to injure Survivors through looping areas. The key to using Punishment of the Damned is to predict where the Survivor is going. You have to aim where the Survivor is going to be, not where they are, otherwise you will almost always miss them.
Punishment of the Damned also makes every pallet and window incredibly dangerous for Survivors. This is because when Survivors throw pallets, or vault, they get stuck in an animation. This is a free hit for you if you use Punishment of the Damned to attack.
I have had a lot of success in downing Survivors quickly by properly using Punishment of the Damned. While these Survivors do not always have Torment on them, hooking them gives me plenty of pressure. Short chases means Survivors reach their deaths much faster.
Next I want to give you some tips about using Torment. Just because a Survivor has Torment, this does not mean you want to send them to a cage. First off, if a Survivor saves someone from a cage, Torment is removed from both of them. If you hook a Tormented Survivor though, Torment will not be taken off them.
How is this useful? Well, if the Survivor is on their second hook, that means their next hook is their death hook. If you hook that Survivor, they will still have Torment once they have been saved. Then the next time you see that Survivor you can instantly kill them. This saves you a ton of time and helps you gain more pressure, since nothing gets you more pressure than killing a Survivor.
Something else to keep in mind is how many Survivors are left in the match. If there are only two Survivors left, then it may be a good idea to send someone to a cage – especially if it is their first time. The biggest advantage of cages is the fact that Survivors cannot commit suicide inside a cage, at least not until they hit the struggle phase. Survivors can technically make themselves die faster by missing skill checks during the struggle phase, but they still will not be killed instantly.
The problem with Survivors dying instantly is the hatch. Sending one of the last two Survivors to a cage buys you more time to find the hatch, or hunt down the last Survivor. If you get lucky, the caged Survivor will spawn near the last Survivor. So you will be able to know the location of the last two Survivors and secure a win.
Another good scenario to send a Survivor to the cage is if you know the location of all the Survivors. If all the Survivors are in the same area of the map, then nobody will be close to the caged Survivor, and at least one of them will have to run across the entire map to go for the save. This buys you more time to cage or hook other Survivors.
Maps where something like this most commonly occurs are Asarov’s Resting Place and Suffocation Pit. Both of those two maps are large and can have Survivors grouped up on one side.
Finally, Pyramid Head can completely avoid flashlight warriors with his cages. This discourages those Survivors, and also wastes their time, since flashlight warriors like to chase after the Killer to be close enough for flashlight saves. Just do your best to apply Torment to the Survivor you are chasing. Or just put a trench all around the dying Survivor and bait the flashlight user out.
Overall I think Pyramid Head is a powerful Killer that Survivors must be cautious about. Pyramid Head is like a better Huntress. He can hit Survivors at pallets and windows like her, but is not hindered by a slower movement speed. Pyramid Head’s ability to hit through walls and objects is also incredibly strong, and Torment gives him more options for eliminating Survivors.
Pyramid Head is definitely a high tier Killer, just under Hillbilly. It is nice to finally get a Killer that does not have an underwhelming ability. When playing Pyramid Head in Dead by Daylight, it is worth learning how to use his power.
If you are wondering what perks to run on Pyramid Head, then check out my perk guide for him. He has a lot of options going for him, so a variety of builds can excel.