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7 beginner tips for Vampire: The Masquerade – Bloodhunt

It's okay if you suck at first.

Vampire: The Masquerade – Bloodhunt popped on the battle royale scene with a fresh take on the genre. It’s definitely not a cookie-cutter battle royale game, and even experienced fans of the genre will need some time to acclimate to the game’s novel mechanics. To speed up the learning process, here are some beginner tips and tricks you should know when hopping into your first couple of Vampire: The Masquerade – Bloodhunt matches.

Don’t ignore the PvE gameplay

Feeding is a key game mechanic for upgrading your character in every match. Civilians scattered across the Bloodhunt map of Prague have qualities in their blood that give bonuses to your abilities, health regeneration, and melee damage. If you’re lucky, a civilian may even feed you an extra life in the game modes that feature respawning. Players are capped at three Blood Resonance upgrades at the start, though that limit can be raised – read on.

Outside of the civilians standing around, there are PvE enemies in Bloodhunt called The Entity. These heavily armored soldiers will shoot on sight and drop high tier weapons and loot, and can also be fed on.

Get more Blood Resonance to be the strongest vampire

The more upgrades you have, the stronger you are. That’s pretty clear cut in most games. Each Bloodhunt player starts the match with three Blood Resonance slots, and feeding on civilians while capped won’t award any additional upgrades. There are two ways to up the Blood Resonance cap.

Diablerizing: This is a fancy term for pulling off a finisher move. When you down another player, you can take the time to Diablerize them, which will instantly heal you to full, reset your ability cooldowns, and grant you one more Blood Resonance slot.  Be careful, this action takes time and leaves you exposed to other enemies. Only Diablerize enemies if you know you’re safe from enemy fire and have the time.

Feeding on Entity enemies: Feeding on Entity enemies are similar to Diablerizing other players. The process is the same: you have to fight and down Entity enemies to get the opportunity to feed on them.

What all of this means is that Bloodhunt rewards aggression. As long as you keep taking out enemy players and Entity soldiers, you can keep getting additional upgrades from civilians, becoming stronger as the match goes on. Rat wins in Vampire: The Masquerade – Bloodhunt are exceptionally difficult.

Don’t be afraid to use your abilities

Cooldowns are quick in Vampire: The Masquerade – Bloodhunt and can get further reduced with every upgrade you suck down. If you know you’re traveling to the next point on the map, don’t be afraid to use your movement abilities to get there quicker. If you’re in combat, there’s too much room for error not to use your combat ability. Take advantage of your niche and use those abilities every chance you get.

Understand how the map works

There’s tons of verticality to Bloodhunt. Players can scale rooftops or use ground cover with alleyways, cars, and buildings. Fighting on top of buildings usually offers advantages to whoever has the high ground, whereas most of the loot and Resonant Blood are on the ground. Early game, you’ll most likely be running around on the streets, but that’ll change to rooftops towards the endgame as you fight to be the last one standing.

vampire the masquerade bloodhunt nosferatu
Image courtesy of Sharkmob

Pick your favorite Archetype and stick to it

Like in games like Overwatch or Rainbow Six: Siege, each vampire Archetype in Bloodhunt has unique abilities, strengths, and playstyle. Each Archetype owns a Clan ability (typically revolving around movement), an Archetype ability (used to find, debuff, or otherwise outplay enemies), and a Passive skill. As you level your Archetype, you begin to unlock Perks to give another layer of depth to your character. The more you play, the more you understand your playstyle and how to build towards your most optimal character build.

Scan your surroundings

Just like bats, you can harness echolocation to scan your surroundings. Scanning highlights the blood types of nearby civilians, showing which bonuses they offer. Scans also reveal loot locations, enemy players, and noisy disturbances that might tip you off to enemy locations.

Scanning is a unique x-ray view that distorts the typical clean line of sight. Use your scan frequently since it’s arguably the most useful ability in Bloodhunt.

Sniper rifles kinda suck

The last of our tips concerns weapons in Vampire: The Masquerade – Bloodhunt, which all have their own strengths and weaknesses. In most games, pistols are weaker than shotguns or assault rifles, crossbows are weird (or don’t exist), and snipers are the kings of long-range combat. That’s not quite the case with Bloodhunt, as snipers are generally more trouble than they’re worth. There are also competing long-range weapons with more utility.

With all of Bloodhunt’s movement abilities at play, picking a sniper rifle just isn’t worth the risk. Sniper magazines are small and there’s little utility for close and medium-range combat. Avoid sniper rifles as a beginner, or entirely, in Vampire: The Masquerade – Bloodhunt.

There’s so much more to cover for Vampire: The Masquerade – Bloodhunt, so make sure to stay tuned for more guides, tips and tricks!

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Aja Jones

Writer from Toronto, Canada. Can taste the difference between Coke and Pepsi. Learned how to play drums through Rock Band. Named after a Steely Dan album.
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