There are quite a lot of side missions in Cyberpunk 2077. As your journey with V and Johnny Silverhand unfolds, you are tasked with a flood of requests from Fixers and other core characters.
Some side missions are integral to the main narrative and help flesh out the word. Other missions help expose V’s personality and make their character more realized. Depending on how important these things are to you, you may want to invest time in completing some side missions in Cyberpunk 2077.
Not all will be as impactful or rewarding to you. In an open-world game on the scale of Cyberpunk 2077, that’s only natural. However, we’ve outlined some quest lines and side missions that are well worth your time and effort.
It’s worth noting that towards the end of the game, you’ll receive the mission Nocturne Op55N1. This acts as the game’s point of no return. All side missions can be banked as they aren’t time-sensitive. However, if you wish to complete any of the side missions on our list, you’ll want to do so before starting Nocturne Op55N1.
* SPOILER WARNING! Some light narrative threads will be discussed below. *
This is an unnamed Side Job you can find in the open world. Take a quick trip to Vista Del Rey and head over to an alleyway to find a dead body. Next to the body is a pistol with a very unique property. The gun comes with an AI named Skippy.
This weapon is one of the more powerful in the game, and it really enjoys Rihanna’s Disturbia for some reason. Players can choose for Skippy to be a passive weapon or a lethal weapon. However, after 50 kills, it will change its behavior to be the opposite. If you want the Smart gun to go for headshots, choose the pacifist mode first and allow it to switch later.
This side mission can be acquired at the very end of Judy Alvarez’s questline. This will require you to complete Both Sides, Now, Ex-Factor, Talkin’ ‘Bout A Revolution, and Pisces. During this mission, you’ll be able to join Judy on a small trip to her childhood home.
What sets this apart from all other missions, is that it takes place underwater. The area in which Judy grew up has collapsed and is submerged. Judy and V suit up in their wetsuits and swim down to investigate the ruins.
There isn’t not much action in the mission. Pyramid Song is more of a character piece between V and Judy, capping off their relationship. If you are playing as female, this will be the point where you can romance her. Afterwards, your relationship with Judy will be solidified.
Panam Palmer’s entire questline
Panam is arguably one of Cyberpunk 2077’s best characters. Outside of the fact that she is one of the game’s romance options, V and Panam make a dynamic duo. You’ll have the opportunity to meet her for the first time fairly early on in Act 2 as you hunt down Hellman during the main story.
Afterwards, Panam’s questline will open up. As a member of the Aldecaldos pack, Panam has faced scrutiny from the group’s leader. In a bid to redeem herself and do what’s best for her people, she strikes to save her Nomad tribe from incoming threats.
The small string of side missions available through Panam is quite compelling. They will often lead to fiery shootouts. During the final mission Queen of the Highway, V and Panam step in to take control of a Basilisk tank. It’s a really unique set-piece, as the tank can make easy work of the raiding Raffen Shiv. You’ll also nab Panam’s Overwatch sniper at the end of her questline.
This mission is given to you by River Ward. After completing I Fought the Law, River will call you to meet him for an investigation. The Hunt is possibly the darkest storyline in Cyberpunk 2077. You’ll accompany River on his quest to find his missing nephew. This will then spiral into tracking down a deranged serial killer who has kidnapped other young members of Night City.
The Hunt is reminiscent of a buddy-cop mission, just without the stakeouts and sarcastic quips. It involves a lot of investigating clues and incorporates Cyberpunk 2077’s Braindance gameplay system quite heavily.
You’ll receive this mission naturally by going through the main story. At one point during Act 2, Wakako Okada will reach out and ask that you meet with a character named Bill Jablonsky. After a rendezvous with Bill, you’ll both travel to locate a character named Joshua. You’ll then have the option to either kill or spare Joshua Stephenson, a murderer.
Sparing Joshua will open up the Sinnerman side job. Here, you’ll accompany Joshua for a little while. As you speak with Joshua, you begin to realize that he is a born again Christian and wishes to make penance for his misdeeds.
The Sinnerman multi-part thread explores what religion currently looks like in the Cyberpunk world. It tackles morality and how Corpos exploit anyone and everyone in order to make them a commodity. It’s quite an engaging thread to follow. It culminates in one of the most impactful endings a side mission has in Cyberpunk 2077.
The dynamic between V and Johnny Silverhand is a focal point in Cyberpunk 2077. The two can have a love-hate relationship that oftentimes boils over in frustration. Johnny can be fairly one-note in a lot of engagements. Though, the Chippin’ In mission really goes to explore his human side.
Chippin’ In is available on the tail end of Cyberpunk 2077’s story. Agreeing to help Johnny track down Adam Smasher will then lead you down the first steps of this mission. You’ll link up with Rogue and together will search for Smasher. Through the mission, you’ll acquire some of Johnny’s old belongings. Donning Johnny’s clothes, you’ll look like an honorary member of The Samurais. Additionally, you can also pick up Johnny’s Porsche 911, one of the best vehicles in the game.
This is probably one of my favourite side missions in Cyberpunk 2077. Heroes deals with the aftermath of The Heist mission, which goes terribly wrong for V and Jackie.
Playing through the Heroes mission was the point where V clicked for me as a character. Their budding relationships with various characters in the story really pop during this mission. It’s very slow and character-focused. As it revolves around a funeral, V opens up in many ways. It’s here that you get the first real sense of who V is other than a merc on the streets of Night City. It’s a very human moment with excellent dialogue and storytelling.