The new chapter for Dead by Daylight has been announced, bringing the new Survivor Jonah Vasquez into the fog. Jonah will be part of the Portrait of a Murder chapter, along with new Killer the Artist. I have prepared a separate guide for her perks and her power. Now let’s take a look at Jonah Vasquez’s three unique perks.
Jonah’s first unique perk is Overcome, and the teachable version of this perk appears on his Bloodweb at level 30. Here is how it works:
“When you are injured, you retain the movement speed bonus for 2 seconds longer. Overcome causes the Exhausted status effect for 60/50/40 seconds. Overcome cannot be used while Exhausted.”
This is an interesting perk that interacts with a Survivor-specific mechanic. The speed boost Survivors gain from being injured is an important tool. Experienced Survivors can use it to put a lot of distance between themselves and the Killer. Sometimes they can even lose the Killer.
However, new Survivors do not know how important this speed boost is, and often waste it by throwing a pallet, vaulting windows, or just running in a weird way. This perk can help newer Survivors learn how important this speed boost is.
This perk will definitely be one of the strongest dash perks for Survivors in Dead by Daylight. What makes this perk strong is that it will always activate when you need it. You do not have to worry about saving it for the right moment like Sprint Burst, or activating it just to have it not work like Dead Hard. While an extra two seconds does not sound like a lot, it has a big impact in-game and can allow you to lose the Killer.
Jonah’s second unique perk is Corrective Action, and the teachable version of this perk appears on his Bloodweb at level 35. Here is how it works:
“You start the trial with 1/2/3 token(s) and gain a token (up to a maximum of 5) for every great Skill Check. When a Survivor fails a Skill Check while cooperating with you, 1 token is consumed and their failed Skill Check becomes a good Skill Check.”
Many Survivors complain about their team constantly failing Skill Checks. Well, now there is a perk to stop them from blowing up the generator! If you are great at hitting great Skill Checks, then this perk will be nice for playing solo. This will help prevent the Killer from knowing what generator you are working on.
Jonah’s third unique perk is Boon: Exponential, and the teachable version of this perk appears on his Bloodweb at level 40. Here is how it works:
“Press and hold the Ability button near a Dull or Hex Totem to bless it and create a Boon Totem. Soft chimes ring out in a 24-meter range. All Survivors within the Boon Totem’s range recover 90/95/100% faster and can completely recover from the dying state. You can only bless one Totem at a time. All equipped boon perks are active on your Boon Totem.”
This perk really shakes things up, as its effect is incredibly powerful. Boon: Exponential is an anti-slug perk that can allow slugged Survivors to get up if they can get into the Boon Totem’s radius. As we get more Boon perks though, Killers will become more vigilant about snuffing them out.
Running this perk is kind of a gamble, because you never know if the Killer is going to slug. It could be useless most of your games, until you finally get one where it can shine. That being said, Boon: Exponential is a good safeguard against slugging. Being slugged is an incredibly dangerous situation for Survivors that can lead to everyone being sacrificed.
These are Jonah Vasquez’s three unique perks in Dead by Daylight. His perks have the potential for exciting new builds, and will be a pain for Killers to deal with.
Thanks for reading and stay tuned for more Dead by Daylight guides.