In my last Magic: The Gathering article I talked about the best Core Set 2021 decks. However, with the recent bannings, the meta has shifted drastically. Decks that used to be at the top of the food chain, such as Temur Reclamation and Rakdos Sacrifice, are no longer viable. As a result, I personally believe that the best deck you should be playing right now is Mono Green Stompy.
So, why should you play Mono Green Stompy? Well, it’s extremely resilient and consistent. With the meta focusing more on board presence than than achieving a certain combo, Mono Green Stompy is where you should be.
In this guide, I will walk you through how to play Mono Green Stompy in Magic: The Gathering Arena.
How to play Mono Green Stompy
Mono-Green Stompy is a classic deck archetype that’s prevalent across several Magic formats. It’s an aggro strategy that focuses on playing the biggest and most efficient green creatures to pressure our opponent’s life total.
With that in mind, here’s how you play the Core Set 2021 Mono Green Stompy deck. First, you want to always have a turn 1 play. This means you want to mulligan for a Stonecoil Serpent, Lovestruck Beast, or Pelt Collector. Pelt Collector is by far the best 1-drop in the deck since it gets big extremely fast. However, Stonecoil and Lovestruck Beast are fine options as well.
After turn 1, the deck essentially runs on autopilot. You want to use your mana as efficiently as possible, casting your creatures on curve. Your creatures are naturally beefy and will get bigger over time.
Once you hit the mid-late game, you want to finish off your opponent’s lifetotal by casting Vivien, Arkbow Ranger, or Primal Might.
Some players get tempted to keep Stonecoil Serpent in their hand because they want to make it as big as possible. Playing this way is completely wrong. You want to win the game before your opponent can stabilize the board. Therefore, if Stonecoil Serpent is the only turn 1 play you have, do not be afraid to cast it as a 1/1. You have plenty of cards to make it bigger later on in the game.
Don’t just randomly select cards to exile with Scavenging Ooze. Choosing the wrong card to exile can cost you greatly down the road. For example, if you see an opportunity to exile Uro, Titan of Nature’s Wrath, take it.
You can use Vivien’s first loyalty ability to give Barkhide Beast more counters in order to trigger his Hexproof ability. This can come in handy if your opponent is running a lot of removal spells.
- This deck has an extremely consistent and linear strategy. It has easy mulligan choices, making it great for newer players.
- There aren’t many board wipes being played in the Magic: The Gathering meta right now, putting Mono-Green Stompy in a great spot.
- Mono-Green Stompy has all the tools they need to have a fair shot at winning against the meta Sultai decks.
- Besides Stonecoil Serpent, the deck doesn’t have any way to deal with flyers.
- Aether Gust is still a main deck card in several blue decks, and it can mess with your deck pretty hard.
Overall, I think you can’t go wrong with Mono-Green Stompy. It’s a meta deck that can climb up the ranks fast and can easily be crafted in no time. Plus, several cards included in the deck are rotation-proof, making it a great rotation-proof deck. So make sure to give the deck a try, and feel free to let me know how it goes!
Stay tuned to SQUAD for more Magic: The Gathering Arena guides!